Best practice for online, in-person and blended teaching pedagogy: educators from universities around the world share their advice, insights and experience
Dilshad Sheikh makes a case for universities to work more closely with employers to shape industry-relevant courses and expose students to more real-world practical training and assessment
Richard Fitzpatrick and Thomas Little offer insights for designing and developing immersive learning experiences using video games, based on their experience using Minecraft in their teaching
Seth Cayley explains why primary sources are important learning tools to help students gain a better understanding of current events and hone critical-thinking skills
As institutions re-examine the costs of attending university, the affordability of course materials is again moving to the centre of the conversation, writes Raj Kaji
Dechanuchit Katanyutaveetip describes three unexpected benefits he and his students discovered after they were forced to move the exhibition of their final-year projects online